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Behind the Work in association withThe Immortal Awards
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Two Worlds. One Machine: Inside the Real Human Craft of Microsoft’s ‘Doppelmode’

08/07/2026
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Droga5 GCD Pepe Funegra and ProdCo director Mackenzie Sheppard take LBB behind the scenes of the spot involving 25 sets of identical twins and no CG trickery

‘Dopplemode’ is a Microsoft Windows brand film created with Droga5 New York that turns a typical university library into a surreal clash of study and play, where students twist and tussle with their playful doppelgangers.

The choreography illustrates the duality of student’s lives, and how Microsoft’s suite of tools and apps are the perfect partner to help them seamlessly move across both. Laptops get snatched mid-essay. Controllers appear between textbooks. Resumes, presentations, gaming, edits and anime tabs all start sharing this world.

To capture this dynamic, the team tapped Mackenzie Sheppard of ProdCo to direct. At a time when audiences are constantly trying to figure out what’s real, what’s AI, and what’s been Frankensteined together in post, they quickly decided that capturing the story in-camera was the way to go, building world of ‘Doppelmode’ through choreography, timing, practical camera work, and actual human beings.

And it’s not just your everyday group of kids, but 50 identical twins, selected from an audition of more than 120 siblings. See the film here.



“We thought, ‘How much more fun would it be to actually have all these twins on set?’” says Pepe Funegra, group creative director at Droga5 New York. “We just fully leaned into the challenge of doing it for real.”

He adds, “The twin idea gave us a way to make student life feel physical: two versions of you who are equals, rivals and collaborators all at once. Watching them negotiate the same desk, the same time and the same laptop became an inventive way to show how Windows helps students move seamlessly between both sides of their lives.”


Choreographed Flow

Movement became the connective tissue of the film. This wasn’t a dance piece, but every hand-off and transition was carefully choreographed with movement coordinator Charlie Mayhew to create a shared physical language between both sides of each character, bouncing between tabs and identities.

What starts as a tug-of-war between study and play slowly slides into a flow of synchronicity, with both sides learning to coexist around the same machine.

Cinematographer Oliver Millar mirrors that progression visually. The film starts with calm, controlled camera work before loosening its grip. By the end, the camera feels less like it's staging moments and more like it's discovering them, making a surreal environment feel tactile and alive.



The shoot took place inside a real college library in London, where nearly every corner also reinforced the idea of duality. Production designer Mark Connell layered the space with mirrored visual cues: doubled classical busts, books about identity and duality, symmetrical lighting motifs, and even a librarian casually reading ‘The Double’ by Dostoevsky.

“There’s something about working with practical effects that draw viewers into the story more intimately,” adds director Mackenzie Sheppard. “CG and AI of course have their place, but for the story we wanted to tell, the textures and quirks you get from shooting practically bring an intimacy and immediacy to the students’ hectic lives.

“And because we had real performers instead of digital clones, we captured all the tiny imperfections that make something feel alive: split-second reactions, accidental sync, little moments of chemistry you can’t really animate into existence.”



The computer screens became part of the storytelling, too. Every visible PC display, even the ones buried deep in the background, was custom-built. Sharp-eyed viewers might catch a student editing a video of twin dachshunds in CapCut, or someone studying ‘The Picture of Dorian Gray’ while generating a quiz.

Post-production and VFX by 1920 subtly extended the library and shaped its atmosphere, while keeping the focus firmly on the physical performances. And the soundtrack drives that same tension. ‘Play Me’ by Fcukers pulses underneath the film like a constant push-and-pull between both sides of the students’ lives.

The wildest part of the shoot wasn’t the technical wizardry – it was the community it created: 25 pairs of twins, suddenly surrounded by so many others who truly understand their world.

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